
The Sanctuary of Shadows and Pleasures
Main Temple of the Twin Gods
The Sanctuary of Shadows and Pleasures
Structure and Appearance
Location: Situated at the heart of the capital city, Ambria, in a district where winding alleys and hidden corners perfectly reflect the deceptive and secretive nature of the worshipped deities.
Exterior Appearance:
Architecture: The temple is a blend of Elven elegance and dark mysticism. Slender black marble columns and delicately carved arches surround the main entrance. The exterior walls are decorated with intertwined snake motifs and thorny roses, symbolizing the duality of the twin deities.
Entrance: Two large wooden doors, inlaid with precious stones and adorned with carvings depicting Zeratul and Zirael, greet the faithful. The left door shows a snake (the Mangrove Snake) coiled around a dagger, while the right door features a bee (the Savored Sting) resting on a blooming rose.
Interior:
Main Hall: A vast hall illuminated by silver chandeliers hanging from the vaulted ceiling. The walls are covered with frescoes depicting scenes of deceit, revenge, lust, and freedom. Red and black silk tapestries add a touch of sensuality and mystery.
Central Altar: An obsidian and gold altar stands in the center of the main hall, dedicated to Zeratul and Zirael. Incense burners emit intoxicating scents of myrrh and jasmine. Two life-sized statues of the gods stand behind the altar: Zeratul holding a dagger and a mask, and Zirael with a cup of wine and a rose.
Sections of the Temple:
Hall of Masks (Zeratul): A dark room where the faithful come to pray for guidance on deceit, revenge, and secret strategies. Masks of all kinds adorn the walls, and a large central table is used for secret meetings and rituals.
Garden of Delights (Zirael): A lush indoor garden filled with exotic plants, fragrant flowers, and freshwater fountains. It is a place of relaxation, pleasure, and celebration of personal freedoms. Private alcoves allow the faithful to retreat for moments of meditation or carnal pleasure.
Hall of Shadows: A section reserved for the most faithful initiates, where assassination, theft, and stealth techniques are taught. Training rooms equipped with dummies and obstacle courses simulate urban and forest environments.
Chamber of Confessions: A space where the faithful can meet with priests and priestesses for confessions and guidance. Decorated in purple velvet and gold, this chamber offers an intimate and confidential atmosphere.
Library of Secrets: A library containing sacred texts, strategy manuals, and writings on life's pleasures. Scrolls and books are kept in locked cabinets, accessible only to the temple hierarchy.
Temple Organization
Religious Hierarchy:
High Priestess/High Priest: The spiritual leader of the temple, often a charismatic and cunning individual, who guides the faithful in the ways of Zeratul and Zirael. The High Priestess is also the one to whom the cleric of your group often reports.
Priests and Priestesses: Devoted servants who lead rituals, offer advice to the faithful, and ensure the smooth functioning of the temple. They specialize either in the teachings of Zeratul or those of Zirael.
Acolytes: Novices in training, learning the rites and doctrines of the twins. They assist the priests and priestesses in their daily tasks.
Temple Guards: Protectors and enforcers of the deities' will, trained in martial arts, fencing, and stealth techniques. They ensure the temple's security and oversee the rituals.
Servants: Responsible for housekeeping and temple maintenance, they also prepare rituals and decorate the sacred spaces.
Rituals and Ceremonies:
Ritual of Deceit: A nocturnal ritual where the faithful wear masks and engage in games of cunning and trickery, symbolizing the essence of Zeratul.
Feast of Pleasures: A celebration dedicated to Zirael, where the faithful indulge in feasting, dancing, and carnal pleasures in the Garden of Delights.
Ceremony of Vengeance: A solemn ritual where the faithful pray for the success of their vengeance plans and receive blessings for their future actions.


Main figures
High Priestess Selira Wave
Role: High Priestess of Zirael
Responsibilities:
- Oversees all rituals and ceremonies dedicated to Zirael.
- Provides guidance and blessings related to pleasure, freedom, and hedonism.
- Manages the Garden of Delights and ensures it remains a place of peace and indulgence.
- Acts as the primary confidante for followers seeking advice on personal freedoms and desires.
Description:
A charismatic and enchanting elf with long, flowing silver hair and piercing green eyes. She is known for her allure and wisdom in matters of the heart and soul.
High Priest Varrick Duskblade
Role: High Priest of Zeratul
Responsibilities:
- Oversees all rituals and ceremonies dedicated to Zeratul.
- Provides strategic guidance and blessings for those seeking revenge or engaging in deceit.
- Manages the Hall of Masks and the Hall of Shadows, ensuring they are secure and functional.
- Leads secret councils and trains acolytes in the arts of subterfuge and stealth.
Description:
A cunning and intelligent human with short black hair and a sharp, calculating gaze. He is revered for his tactical mind and deep understanding of shadowy dealings.
Priests
Priestess Nelphaëll Whisperwind
Role: Priestess of Zirael
Responsibilities:
- Leads daily prayers and smaller rituals in the Garden of Delights.
- Provides counsel on matters of love and sensuality.
- Maintains the beauty and tranquility of the garden.
Description: An elegant elf with a serene demeanor, known for her soothing voice and empathetic nature.
Priest Marcellus Thorn
Role: Priest of Zeratul
Responsibilities:
- Conducts training sessions in the Hall of Shadows.
- Advises followers on tactics for successful deception and stealth.
- Assists in the planning and execution of revenge schemes.
Description: A resourceful half-elf with a keen eye for detail, skilled in various forms of combat and espionage.
Acolytes
Acolyte Elara Moonshadow
Role: Acolyte of Zirael
Responsibilities:
- Assists in preparing rituals and maintaining the temple's decor.
- Learns the teachings of Zirael and participates in ceremonies.
- Provides basic guidance to new followers.
Description: A young and vibrant elf with a passion for the arts and a curious mind.
Acolyte Kael Nightblade
Role: Acolyte of Zeratul
Responsibilities:
- Assists in training sessions and maintaining the Hall of Masks.
- Studies the doctrines of Zeratul and practices stealth techniques.
- Helps with the security of the temple.
Description: A determined and agile human with a talent for remaining unseen and unheard.
Temple Guards
Captain Thorne Blackwood
Role: Captain of the Temple Guards
Responsibilities:
- Oversees the security and protection of the temple and its inhabitants.
- Trains the guards in martial arts and stealth tactics.
- Coordinates with the High Priest and Priestess on sensitive missions.
Description: A formidable and disciplined dwarf with a background in military strategy and a reputation for unwavering loyalty.
Guard Illyria Shadowsong
Role: Temple Guard
Responsibilities:
- Patrols the temple grounds and ensures the safety of the followers.
- Assists in enforcing the temple’s rules and regulations.
- Participates in covert missions as directed by the High Priest.
Description: A stealthy and agile elf with sharp senses and a calm demeanor, skilled in both armed and unarmed combat.
Servants
Servant Mila Swiftfoot
Role: Temple Servant
Responsibilities:
- Maintains cleanliness and order within the temple.
- Prepares materials and spaces for rituals and ceremonies.
- Assists priests and priestesses as needed.
Description: A cheerful and hardworking halfling with a knack for organization and a warm personality.
Servant Jorin Emberglow
Role: Temple Servant
Responsibilities:
- Takes care of the temple’s daily upkeep and maintenance.
- Helps with the preparation of meals and refreshments for ceremonies.
- Supports the acolytes in their training and studies.
Description: A diligent and kind-hearted human with a talent for cooking and a deep respect for the temple’s traditions.